Consider the following Boost.Preprocessor-based snippet:
// ARRAY defines a stack-based array or a dynamically
// allocated array when the size goes beyond some threshold
#define ARRAY(name,type,n) \
BOOST_PP_IF( \
n<=128, \
type name[n], \
type* name=(type *)malloc(n*sizeof(type)))
ARRAY(x1,char,64);
ARRAY(x2,char,200);
This does not produce the desired result, but instead expands toBOOST_PP_IIF_1<=128(char x1[64], char* x1=(char *)malloc(64
*sizeof(char)));
BOOST_PP_IIF_1<=128(char x2[200], char* x2=(char *)malloc(2
00*sizeof(char)));
which does not seem to make much sense. What happened? The error comes from the fact that the condition in the BOOST_PP_IF
clause must evaluate to 0 or 1 in the preprocessor realm: the text 64<=128
, for instance, is a compile-time constant in C, but certainly does not coincide with the preprocessor tokens 0
or 1
.
To remedy this, Boost.Preprocessor provides arithmetic macros that perform numerical manipulation at the preprocessor level, so that we can write:
which expands to#define ARRAY(name,type,n) \
BOOST_PP_IF( \
BOOST_PP_LESS_EQUAL(n,128), \
type name[n], \
type* name=(type *)malloc(n*sizeof(type)))
ARRAY(x1,char,64);
ARRAY(x2,char,200);
char x1[64];
char* x2=(char *)malloc(200*sizeof(char));
ARRAY
to 1024 we get an error again:BOOST_PP_IIF_BOOST_PP_BOOL_BOOST_PP_COMPL_BOOST_PP_BOOL_BOO
ST_PP_TUPLE_ELEM_2_0BOOST_PP_IIF_BOOST_PP_BOOL_1024(BOOST_P
P_WHILE_2, (64, 1024) BOOST_PP_TUPLE_EAT_3)(BOOST_PP_SUB_P,
BOOST_PP_SUB_O, BOOST_PP_IIF_BOOST_PP_BOOL_1024(BOOST_PP_SU
B_O, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_2)(2, (64, 1024)))(cha
r x1[64], char* x1=(char *)malloc(64*sizeof(char)));
BOOST_PP_IIF_BOOST_PP_BOOL_BOOST_PP_COMPL_BOOST_PP_BOOL_BOO
ST_PP_TUPLE_ELEM_2_0BOOST_PP_IIF_BOOST_PP_BOOL_1024(BOOST_P
P_WHILE_2, (200, 1024) BOOST_PP_TUPLE_EAT_3)(BOOST_PP_SUB_P,
BOOST_PP_SUB_O, BOOST_PP_IIF_BOOST_PP_BOOL_1024(BOOST_PP_S
UB_O, BOOST_PP_NIL BOOST_PP_TUPLE_EAT_2)(2, (200, 1024)))(c
har x2[200], char* x2=(char *)malloc(200*sizeof(char)));
We have hit a limitation of preprocessor-based arithmetics: the only way to implement BOOST_PP_LESS_EQUAL(x,y)
consists in precalculating the result for all pairs (x,y)
with
x
and y
between 0 and some internal limit, which Boost.Preprocessor sets at 256; so, BOOST_PP_LESS_EQUAL(x,1024)
simply does not compute. Rising the internal limit does not scale, as the size of the implementation header size grows linearly with this limit.
A way to overcome these limitations in preprocessor-based arithmetic is to replace simple numerical literals with some other representation more amenable to preprocessor handling. This is the way arbitrary-precision arithmetic support is provided in Paul Mensonides's Chaos Library, which can be regarded as an evolution of Boost.Preprocessor for very conformant C preprocessors. For the fun of it, we will develop our solution within Boost.Preprocessor. This library makes it very easy to work with so-called sequences, lists of adjacent parenthesized elements:
// sequence a, b, c
(a)(b)(c)
We define a preprocessor bignum simply as a sequence whose elements are digits between 0 and 9:
// bignum 1024
(1)(0)(2)(4)
Elements are assumed to be laid out from the most to the least significant digit, though the reverse order would probably be a little more natural for computational purposes. The largest bignum we can handle with Boost.Preprocessor is 10257 − 1, as BOOST_PP_LIMIT_MAG
= 256 is the maximum sequence length supported by the library. This magnitude is much larger than what is usually representable by integer types in C; when a bignum is sufficiently small to be represented by a C integer, we can devise a macro to convert the bignum to a literal:
#define BN_TO_LITERAL(bn) \
BOOST_PP_IF( \
BOOST_PP_GREATER(BOOST_PP_SEQ_SIZE(bn),1), \
BN_TO_LITERAL_CASE1, \
BN_TO_LITERAL_CASE2)(bn)
#define BN_TO_LITERAL_CASE1(bn) \
BOOST_PP_SEQ_FOLD_LEFT( \
BN_TO_LITERAL_CASE1_OP, \
BOOST_PP_SEQ_HEAD(bn), \
BOOST_PP_SEQ_TAIL(bn))
#define BN_TO_LITERAL_CASE1_OP(s,state,x) BOOST_PP_CAT(state,x)
#define BN_TO_LITERAL_CASE2(bn) BOOST_PP_SEQ_HEAD(bn)
BN_TO_LITERAL((1)(0)(2)(4)) // expands to 1024
Now, if we had an appropriate BN_LESS_EQUAL
macro to compare bignums, we could rewrite our original example like this and forget about the BOOST_PP_LIMIT_MAG
limit of Boost.Preprocessor:
#define ARRAY(name,type,bn) \
BOOST_PP_IF( \
BN_LESS_EQUAL(bn,(1)(0)(2)(4)), \
type name[BN_TO_LITERAL(bn)], \
type* name=(type *)malloc(BN_TO_LITERAL(bn)*sizeof(type)))
ARRAY(x1,char,(6)(4)); // stack-based
ARRAY(x2,char,(2)(0)(0)); // stack-based
ARRAY(x3,char,(1)(5)(0)(0)); // dynamic
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